3D Game - UNSHACKLED



UNSHACKLED is a 3D, first-person game created in Unreal Engine 5. Players assume the role of a prisoner trying to escape from a procedurally generated dungeon where they must kill mobs, find loot, and defeat the boss. The game is set in medieval times, immersing players in the dungeon setting. The sound design, character movement, and environmental design all work together to provide a uniquely horrifying experience. The game uses procedural generation using modules to create an extensive dungeon maze. The monsters and boss use NavMesh to move throughout the dungeon automatically.  Sound Effects were remixed and edited in Audacity.



Game Designer, Cinematographer, Sound Designer, Environment  Designer
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Unreal Engine 5,  Audacity,  Photoshop, Illustrator, After Effects, Blender, Mixamo

OTHER CREDITS:
Models + Animations:
- Quixel Megabridge
- FAB
- Mixamo
- Unreal Engine Metahuman Creator
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Sound: 
- Effects provided by Jaime Mendler
- Other effects sourced from freesound.org


Unreal Engine 5.6
2026




Hallway with Monster
Empty Hallway
Sky Module with Monster
Sky Module
Empty Long Hallway
Barrel Module
Key Chest
Module with Monster
Module Room
Character
Hallway View from Start Room
Character with Armor and Sword
Final Boss
Final Boss
@ronantierneyBack to TopRT 2026