3D Game - UNSHACKLED
UNSHACKLED is a 3D, first-person game created in Unreal Engine 5. Players assume the role of a prisoner trying to escape from a procedurally generated dungeon where they must kill mobs, find loot, and defeat the boss. The game is set in medieval times, immersing players in the dungeon setting. The sound design, character movement, and environmental design all work together to provide a uniquely horrifying experience. The game uses procedural generation using modules to create an extensive dungeon maze. The monsters and boss use NavMesh to move throughout the dungeon automatically. Sound Effects were remixed and edited in Audacity.
Game Designer, Cinematographer, Sound Designer, Environment Designer
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Unreal Engine 5, Audacity, Photoshop, Illustrator, After Effects, Blender, Mixamo
OTHER CREDITS:
Models + Animations:
- Quixel Megabridge
- FAB
- Mixamo
- Unreal Engine Metahuman Creator
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Sound:
- Effects provided by Jaime Mendler
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Other effects sourced from freesound.org
Unreal Engine 5.6
2026
Hallway with MonsterEmpty Hallway
Sky Module with MonsterSky ModuleEmpty Long HallwayBarrel ModuleKey ChestModule with MonsterModule RoomCharacterHallway View from Start RoomCharacter with Armor and SwordFinal BossFinal Boss@ronantierneyBack to TopRT 2026